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ランダムイベントはゲーム(5月のアップデート)に導入された仕組みで最新のアップデート(6月のアップデート)により洗練されました。これは運営フェーズで発生します。ランダムイベントはゲームプレイ内の時間帯により変化を持たせることを意図して追加されました。このイベントはday21以降、ランダムな時間に発生する可能性があり、秩序や施設の平和を破壊し、気がつかない、準備していないプレイヤーに驚きを与えます。

ランダムで発生するイベントまたは存在はアブノーマリティとは異なり、試練(Ordeals)と呼ばれます。なぜなら、これらの生物は収容室に封じ込めることができず、施設全体を漂っており、時々現れるからです。

今現在、4つのランダムイベントがゲーム内にあり、一つは削除されましたが、最新のアップデートで実装される予定です。

イベントは特定の時間に発生し、以降は試練システムの規則です。Day21以降、5日間のサイクルです、1日が経過すると難度が上昇し発生時間が増加します。特定の日にそれぞれのイベントが発生する場合があります。5日経過すると、サイクルは再スタートし1日目の状態になるでしょう。4つの時間帯があり、順に一日に追加されます。:黎明、正午、夕暮、深夜。配備フェーズでは、プレイヤーはゴールリストで最大の時間と取りチェックすることができます。
Ordeal System

試練システム。 円が書かれたセクションは、その日の特定のイベントがその日に発生する可能性があることを意味しますOrdeal System. Sections marked with a circle means that certain events of that time can occur in that day


Random Events are a mechanic introduced in the game May's Update (later refined in June's Update) which take place in the Management Phase. Random events is meant to add more variety to the days in terms of gameplay, making the players to overcome the events instead preventing them. The events can occur after day 21 and so on, at random times, breaking order and peace of the facility and giving surprise to the unaware and unprepared players.

The events or entities taking place in the random events are called Ordeals, different from the Abnormalities, because these beings can't be locked in containment rooms and float around the facilities, showing up from time to time.

At the moment, there's 4 Random Event in-game, with one removed but going to be implemented in a later update.

The events occur during certain times, following the order of the Ordeal System. At Day 21 and onward, there's a cycle of 5 days, increasing the difficult and time with each passing day, giving the chance to different events happen in certain days. After 5 days, it will restart the cycle, going to the conditions of day 1. There are 4 times, going in order as the day increases: Dawn, Noon, Dusk and Midnight. In the Deployment Phase, the player can check in the Goal List the maximum time can take place. Events of different times can trigger in the same day.

Ordeals' type are classified by colors, and their Risk Level could be the times where they took place, with Dawn being the easiest and with Midnight being the most dangerous. Ordeals of the same colors are different in each time. Ex: Amber Dawn Ordeal isn't the same as Amber Midnight Ordeal.

Midnight Ordeals, instead of randomly triggering, they will have a timer from the start of the day, at the top left of the screen; around 13 or more minutes long. Once it reach 0, the Midnight Event will trigger. These events are meant to be penalties and causing a 'Game Over' scenario.

黎明(Dawn) 編集

Dawn Message

黎明の開始
Dawn starting

黎明は一番初めで一日において出現する一番早い時間です。この時間のイベントは全体的に難しくなく、またプレイヤーや施設に多くの問題には至りません。 現在、この時間には1つのイベントがあります。

Dawn is the first and most early time to appear in the day. The events in this time aren't difficult overall and don't bring much trouble to the player and the facility.

Currently, there is 1 Event in this time.

琥珀色の黎明の試練(Ordeal of Amber Dawn) 編集

Amber Dawn BongBong Message

BongBong Apple and Orange's event

BongBong Fruits

BongBong Apple and Orange Ordeals

"完璧な食べ物、完璧な代理"
- イベント開始

"The perfect food, the perfect substitute."
- Event Starting

ボンボンりんごとボンボンオレンジ(BongBong Apple and Oranges)としても知られている琥珀色の黎明の試練(Ordeal of Amber Dawn)は この時間で初めて発表されたイベントです。イベントが始まると、スクリーン上にメッセージが現れ、小さいナメクジまたはカタツムリのような生き物が個々の部門の廊下に現れます。彼らは緑とオレンジの2種類の色で出現します。これらの生き物が廊下を這い、ゆっくりと移動します。職員は それらに物理、精神ダメージを与えたり、殺すことによりそれらを止めてもかまいません、もう一つの方法として、プレイヤーがナメクジを一度クリックすることにより殺すこともできます。

この単純なイベントは正しく管理がされなければ、問題を起こす可能性があります。特に新しいエージェントに。施設が十分に大きいければ、小さいサイズのため、彼らはその小ささのため気付かれずに済み、事務員はエージェントの代わりに傷つけられます。プレイヤーは彼らの居場所を目立たせるためや彼らをより簡単に取り除くために一時停止してもかまいません。

The Ordeal of Amber Dawn, also known as BongBong Apple and Oranges, is the first event released for this time. When the event starts, a message will appear on the screen, and small slug or snail-like creatures will appear in different hallways of some departments. They come in two colors, green and orange. Those creatures crawl on the floor, moving very slowly. Employees might step on them, inflicting Physical and Mental damage to the employee, thus killing the slug. Alternatively, the player can kill the slugs by clicking on them once.

This is a simple event which might cause trouble if is not taken care of correctly, specially to the new agents. Due to the small size, they might pass unnoticed if the facility is big enough, and most of the time, clerks are hurt instead agents. The player can pause to spot their locations and get rid of them more easily.

正午(Noon) 編集

Noon Message

Noon starting

正午は一日において二度目に現れます。この時間帯のイベントは難度が上昇し、それらに多くの注意を払わなければいくつかの問題を引き起こすかもしれません。現在、この時間帯では1イベントがあります。

Noon is the second time to appear in the day. The events in this time increase the difficult and not putting much attention to them might lead to severe problems.

Currently, there is 1 Event in this time.

菫色の正午(Violet Noon) 編集

Violet Noon Rain of Hands of Redemption Message

Rain of Hands of Redemption's event

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"弱点である無力な手だけが私たちに届き、それらの慈悲と愛により連れ去りました。"
-イベント開始
"Only helpless hand of the weak could reach us, and fled for mercy and love of them."
- Event Starting

菫色の正午の試練は、救いの手の雨としても知られ、それはこの時間帯に最初にリリースされたイベントです。 イベントが開始したとき、スクリーンにメッセージが現れ、そしてすぐに深い紫色のポータルは廊下を除いた部屋の天井に出現し始めます。 いろいろな時間の経過後、ポータルは小さく透き通っていることから始まる、大きくより成長しより見えるようになります。 ポータルが最大サイズに到達したとき、暗闇の手がポータルから急に飛び出し以下のように職員を引っつかみ粉砕し、瞬殺する。 プレイヤーはそれらの手がアクションをとる前にポータルを閉じるためにポータルを複数回クリックすることが可能です。

ポータル施設にまたがって大量に発生の期間後、イベントが終了し、メッセージが表示されます。

進行している時にプレイヤーはこのイベントに気がつかなければなりません。、なぜならこれを無視しているといくらかのエージェントの死を引き起こしてしまうからです。プレイヤーは待機中のエージェントの死を避けるために主にメインルームに発生したポータルを除去しなければなりません。 彼らが出現できる他の部屋はコントロールチーム情報チームのその他のルームです。

The Ordeal of Violet Noon, also known as Rain of Hands of Redemption, is the first event released for this time. When the event starts, a message will appear on the screen, and soon, dark purple portals will start to appear on the ceiling of the rooms, except the hallways; at different lapses of times. The portal starts from small and transparent, growing bigger and becoming more visible. When the portal reach its maximum size, a dark hand will come out of the portal quickly, grabbing or smashing the employees below it, killing them instantly. The player can click on the portals several times to close the portals before they hands take action.

After a while of the portals spawning across the facility, the event will end, showing a message.

Players must be aware of this event when is in progress, because ignoring this will cause the death of several agents. The player must eliminate mainly the portals which spawn in the main rooms to avoid the death of their idle agents. The other rooms where they could spawn are the minor rooms of Control Team and Information Team Department.


夕暮(Dusk) 編集

Dusk Message

Dusk starting

Dusk is the third time to appear in the day. This bring difficult events, trying to disrupt the order of the facility very quickly. This is the last time to trigger without any previous warning, without counting Midnight's timer.

Currently, there's 1 Event in this time. Another event was added previously but was removed to refine it.

深紅の夕暮(Crimson Dusk) 編集

Crimson Dusk Cirque du Sang Message

Cirque du Sang's event

"Let us abandon our old flesh. We shall become one and continue this red march."
- Event Starting

The Ordeal of Crimson Dusk, also known as Cirque du Sang, is the second event released for this time. When the event starts, a message will appear on the screen, followed by striped tents with red and yellow lines spawning in random 1 hallway of each department. From the tents, 2 big fleshy creatures, appeared that their body parts were stitched together, they possess two arms and one leg, wearing stripped clown overalls and a harlequin cap. The clowns will roam the facility, trying to seek for employees or breaching Abnormalities. Once they get closer to one of them, they will stop and inflate, turning red, and soon exploding, dealing a high amount of Physical Damage to the nearby employees and/or Abnormalities. The player can click on them to make them explode prematurely before reaching any target, but still they need to charge for a short time before exploding.



When all the clowns are dead, the event will end, showing a message.

This event could bring a serious threat to the employees if this happen when the facility is in peace. Checking where they spawn will help to locate them and shot them before they reach the employees. If they appear when the facility is under the breach of one or multiple Abnormalities, the clowns will also target them and try to explode near them.

菫色の夕暮れの試練(隔離) Violet Dusk's Ordeal (Removed) 編集

Dusk Warning

警告メッセージ

"神, 邪悪なもの, 連中。 彼らは休息日に我々を取り囲んだ"
- Event Starting

"A god, an evil, them. They embraced us on the day of rest."
- Event Starting


「夕暮れの試練 」イベントは初めに発表されたのイベントです。それは、 大変な一日の中間にアトランダムに、一日ごとに一度だけ、発生する恐れがあります。配備フェーズ の目標リストでは、 その日に発生する機会があるとき「夕暮れの試練が発見されました(Dusk's Ordeal detected)」と示されるかもしれません。 ランダムな時間経過後、運営フェーズでイベントの知らせが表示されるでしょう。そのうちに、イベントが開始した時もう一つのメッセージも現れるでしょう。

このイベントでは「触手の洪水(FloodTentacles)」と名づけられたさまざまな紫色の触手や付属器官が発生します。つまり、すべての部門のメインルームと施設内のほとんどすべての廊下に姿を現します。触手は異なる外見をしているかもしれませんが、同じ行動を行います。触手はそこそこの体力を持ち、平均的なダメージを与えます。同じターゲットをいっそう多くのそれらが一緒に攻撃しているとき(ダメージが)増加します。メインルームは通常廊下よりもより多くの触手が現れます。プレイヤーは触手を個別に倒すことができます。

一般的に、これは生き延びるのが難しいイベントです、何故ならば一度それが始まると、 三匹 の鳥 たちの脱走を誘導するようないくつかのアブノーマリティの他の能力を引き起こす恐れがあり、また触手は全員に範囲攻撃をします。メインルームは職員にとってましてなおさら危険になります。

The 'Dusk's Ordeal' event was the first event released but was removed with the addition of the new ones in the June's Update, but mentioned that will come back in a later update.

It might occur in middle of long days at random times, just once per day. In the Deployment Phase, in the goal's list, it may show 'Dusk's Ordeal detected, having the chance to occur in the day. After a random lapse of time, a warning message will appear to announce the event in the Management Phase, and after sometime, another message will appear when the event starts.

This event makes that different purple tentacles or appendages, named FloodTentacles; come out from the floor in every department's main room and almost every hallway in the facility. The tentacles may be different in appearance but does the same actions. The tentacles possess decent health and deals an average amount of damage, which increases when are more of them together attacking the same target. In the main rooms always appear more tentacles than the hallways. The player can suppress the tentacles individually to defeat them.

Overall, this is a difficult event to survive through, because once it start, it may trigger other effects of some Abnormalities, like leading the breach of the three birds; and the tentacles will attack everyone in range, while the main rooms become even more dangerous for the employees.

深夜(Midnight) 編集

Midnight Message

Midnight starting

Midnight is the last and strongest time to appear in the day. In a day where a Midnight event will take place, a timer will appear at the left top of the screen, around 12 - 13 minutes long, and increasing in later days. The timer will continue normally by actual seconds even when the game's time is paused or speeds up/down.

Once the time runs out, a Midnight Event will trigger. These events are the most dangerous of the game, meant to end in a 'Game Over', due to being time penalties, so the player must rush through the day to end before the time runs out.

Currently, there is 1 Event in this time.

琥珀色の深夜(Amber Midnight) 編集

Amber Midnight The Ultimate Buffet Message

The Ultimate Buffet's event

"We fought to eat each other."
- Event Starting

The Ordeal of Amber Midnight, also known as The Ultimate Buffet, is the first event released for this time. When the timer ends, a message of the event will appear, and a giant worm covered with an armor of rocks and earth, with rocky teeth and with several big lumps on some parts of them; will rise from the floor in a random main room of the facility. When appearing, it will start to spawn big worms similar in appearance to the previous creature, and these creatures can spawn smaller worms at random intervals. The giant worm will change of location after an amount of time, moving to different main rooms across the departments, spawning more worms.

The giant slugs deal a drastic amount of damage to the employees and Abnormalities in front them, killing them almost instantly. They travel across the facility, burrowing when reach the end of the room, and spawning in another random room of the facility in one side. When appearing in another room, they might stop and spawn a couple of minor worms. The smaller worms jump to the nearby employees or Abnormalities in front them to deal high damage, moving in a straight line. These worms burrow themselves when the room where they are doesn't have any more targets, and appear in another room with employees or Abnormalities in them. The player can click on the big worms to slow them down for a short time and in the smaller worms to kill them. The giant worm can't be suppressed.

When the 'Game Over' message appears, the event will end, showing a message, although the giant worm and the other creatures of the event will not move out of the facility when ending.

This is an extremely difficult event, which once it starts, it can't be stopped or suppressed. The ability of the worms to spawn in any part of the facility makes it hard to keep the agents alive. Even when it will cause a Game Over, the player can still end the day if taking quick actions in the early part of the event. Just the smaller worms can be suppressed by clicks but is still difficult to do since all the bigger worms can spawn them constantly and the smaller worms go to where are targets to damage.

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